Flames of War PBeM

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Main Objectives Politics Rules Discards edit
Summary Technology Strategies Forum GM

Cards Cards Cards Cards Cards Cards Flag-LgRnd-GM_25.gif Cards

2 3 4 -N/A- 5 GM


Order Of Play
1 Leadership
Image:Flag-SmRnd-Mentak.gif PASSED
2 Diplomacy II
Image:Flag-SmRnd-L1z1x.gif PASSED
3 Assembly
Image:Flag-SmRnd-Yin.gif PASSED
4 Production
Image:Flag-SmRnd-Jolnar.gif PASSED
5 Trade II
Image:Bonus.gifImage:Bonus.gif
6 Warfare I
Image:Flag-SmRnd-Muaat.gif PASSED
7 Technology II
Image:Bonus.gifImage:Bonus.gif
8 Bureaucracy
Image:Bonus.gif

HS-Renegade_25.gif
CC-Yin.gif


Leader-Renegade-General2_25.gif
Flag-LgRnd-Yin.gif
Unit-White-Spacedock.gif
Unit-White-GF.gif
19
Unit-White-PDS.gif
Unit-White-PDS.gif
Unit-White-Dreadnaught.gif
Unit-White-Dreadnaught.gif
Unit-White-Dreadnaught.gif
Unit-White-Destroyer.gif
Tile-Supernova.gif
Tile-Empty.gif
Terran's Lament
CC-Mentak.gif


Unit-Orange-Carrier.gif
Unit-Orange-Fighter.gif
6
Unit-Orange-Cruiser.gif
Unit-Orange-Destroyer.gif
HS-Terran_25.gif
CC-Mentak.gif


Flag-LgRnd-Mentak.gif
Unit-Orange-Spacedock.gif
Unit-Orange-Fighter.gif
1
Unit-Orange-GF.gif
4
Flag-LgRnd-Mentak.gif
Unit-Orange-Spacedock.gif
Unit-Orange-Fighter.gif
3
Unit-Orange-GF.gif
4
Unit-Orange-Carrier.gif
Tile-Nexus.gif
CC-Muaat.gif


Flag-LgRnd-Muaat.gif
Unit-Red-GF.gif
2
Unit-GF-ShockTrooperFlag.gif
2
Unit-Red-PDS.gif
Unit-Red-PDS.gif
Unit-Red-Carrier.gif
Tile-Dal_Bootha-Xxehan.gif
CC-Jolnar.gif


Flag-LgRnd-Jolnar.gif
Unit-Purple-GF.gif
2
Flag-LgRnd-Jolnar.gif
Unit-Purple-GF.gif
2
Unit-GF-ShockTrooperFlag.gif
1
Unit-Purple-Carrier.gif
Unit-Purple-Fighter.gif
4
Leader-XelNaga-Admiral_25.gif
Unit-Purple-Cruiser.gif
Unit-Purple-Warsun.gif
Leader-XelNaga-Diplomat_25.gif
Unit-Purple-Cruiser.gif
Unit-Purple-Cruiser.gif
Unit-Purple-Destroyer.gif
Unit-Purple-Destroyer.gif
Tile-Ashtroth-Loki-Abaddon.gif
CC-Yin.gif


Flag-LgRnd-Yin.gif
Unit-White-Spacedock.gif
Unit-White-GF.gif
4
Flag-LgRnd-Yin.gif
Flag-LgRnd-Yin.gif
Unit-White-Spacedock.gif
Unit-White-GF.gif
4
Unit-White-Destroyer.gif
Unit-White-Destroyer.gif
Unit-White-Destroyer.gif
Unit-White-Destroyer.gif
Unit-White-Destroyer.gif
Unit-White-Destroyer.gif
Unit-White-Cruiser.gif
Unit-White-Cruiser.gif
Unit-White-Cruiser.gif
Tile-Empty.gif
Burnt Space
CC-Mentak.gif



Unit-Orange-Destroyer.gif
Tile-Mellon-Zohbat.gif
CC-Mentak.gif


Flag-LgRnd-Mentak.gif
Flag-LgRnd-Mentak.gif
Unit-Orange-Spacedock.gif
Unit-Orange-GF.gif
4
Unit-Orange-Dreadnaught.gif
Unit-Orange-Dreadnaught.gif
Tile-Rigel.gif



Flag-LgRnd-Mentak.gif
Unit-Orange-GF.gif
2
Unit-GF-ShockTrooperFlag.gif
1
Flag-LgRnd-Mentak.gif
Unit-Orange-GF.gif
2
Unit-GF-ShockTrooperFlag.gif
1
Flag-LgRnd-Mentak.gif
Unit-Orange-GF.gif
2
Leader-Terran-General_25.gif
Unit-Orange-Dreadnaught.gif


Tile-Perimeter.gif



Flag-LgRnd-L1z1x.gif
Unit-Blue-GF.gif
2
Tile-Empty.gif
Zoid
CC-Mentak.gif


Unit-Orange-Destroyer.gif
Tile-Lesab.gif



Flag-LgRnd-Jolnar.gif
Unit-Purple-GF.gif
2
Tile-Primor.gif
CC-Mentak.gif


Flag-LgRnd-Mentak.gif
Unit-Orange-GF.gif
6
Unit-Orange-PDS.gif
Unit-Orange-Destroyer.gif
Tile-Asteroid_Field.gif
Rigel IV


Tile-Tequran-Torkan.gif
CC-Mentak.gif


Flag-LgRnd-Mentak.gif
Unit-Orange-GF.gif
1
Unit-GF-ShockTrooperFlag.gif
1
Flag-LgRnd-Mentak.gif
Unit-Orange-GF.gif
1
Unit-GF-ShockTrooperFlag.gif
1
Unit-Orange-Dreadnaught.gif
HS-Overmind_25.gif



Flag-LgRnd-Muaat.gif
Unit-Red-Spacedock.gif
Tile-Sumerian-Arcturus.gif



Flag-LgRnd-Muaat.gif
Flag-Wavy-Muaat.gif
Leader-Overmind-General1_25.gif
Unit-Red-Carrier.gif
Unit-Red-Fighter.gif
6
Unit-Red-Cruiser.gif
Tile-Empty.gif
Token-Wormhole_A.gif
CC-L1z1x.gif


Unit-Red-Carrier.gif
Unit-Red-GF.gif
2
Unit-Red-PDS.gif
Unit-Red-PDS.gif
Unit-Red-Destroyer.gif
Unit-Red-Destroyer.gif
Unit-Red-Destroyer.gif
Unit-Red-Cruiser.gif
Unit-Red-Cruiser.gif
Tile-Mecatol_Rex.gif
CC-L1z1x.gif


Flag-LgRnd-L1z1x.gif
Unit-Blue-Spacedock.gif
Unit-Blue-GF.gif
5
Unit-GF-ShockTrooperFlag.gif
4
Unit-Blue-PDS.gif
Unit-Blue-PDS.gif
Leader-Protoss-Scientist_25.gif
Unit-Blue-Cruiser.gif
Unit-Blue-Cruiser.gif
Unit-Blue-Cruiser.gif
Unit-Blue-Cruiser.gif
Unit-Blue-Carrier.gif
Unit-Blue-Fighter.gif
2
Tile-Lazar-Sakulag.gif
CC-Yin.gif



Flag-LgRnd-Jolnar.gif
Unit-Purple-GF.gif
1
Flag-LgRnd-Jolnar.gif
Unit-Purple-GF.gif
1



Unit-White-Dreadnaught.gif
Unit-White-Dreadnaught.gif
Unit-White-Cruiser.gif
Unit-White-Cruiser.gif
Tile-Capha.gif
CC-Jolnar.gif
CC-Mentak.gif


Flag-LgRnd-Jolnar.gif
Unit-Purple-GF.gif
2
Unit-Purple-Carrier.gif
Unit-Purple-Fighter.gif
3
Unit-Purple-Dreadnaught.gif
Tile-Saudor.gif



Flag-LgRnd-Mentak.gif
Unit-Orange-GF.gif
2
Unit-Orange-Destroyer.gif
Tile-Vefut_II.gif
Specedock Accident



Flag-LgRnd-Muaat.gif
Unit-Red-Spacedock.gif
Unit-Red-GF.gif
3
Unit-Red-PDS.gif
Unit-Red-PDS.gif
Tile-Empty.gif
No Man's Land
CC-L1z1x.gif


Unit-Blue-Cruiser.gif
Tile-Hopes_End.gif



Flag-LgRnd-L1z1x.gif
Unit-Blue-Spacedock.gif
Unit-Blue-Fighter.gif
1
Unit-Blue-GF.gif
2
Unit-GF-ShockTrooperFlag.gif
2
Unit-Blue-PDS.gif
Unit-Blue-PDS.gif
Tile-Empty.gif
Failed Experiment


Tile-Tarmann.gif



Flag-LgRnd-Jolnar.gif
Unit-Purple-PDS.gif
Unit-Purple-PDS.gif
Tile-Quann.gif
CC-Jolnar.gif


Flag-LgRnd-Jolnar.gif
Unit-Purple-GF.gif
1
Unit-Purple-Cruiser.gif
Unit-Purple-Cruiser.gif
Unit-Purple-Cruiser.gif
Unit-Purple-Cruiser.gif
Tile-Elnath.gif
Diplomatic Immunity



Flag-LgRnd-Muaat.gif
Tile-Arnor-Lor.gif
CC-Muaat.gif


Flag-LgRnd-Muaat.gif
Unit-Red-GF.gif
1
Flag-LgRnd-Muaat.gif
Unit-Red-GF.gif
2
Leader-Overmind-General2_25.gif
Unit-Red-Carrier.gif
Unit-Red-Dreadnaught.gif
Unit-Red-Dreadnaught.gif
Unit-Red-Cruiser.gif
Unit-Red-Destroyer.gif
Unit-Red-Destroyer.gif
Tile-Empty.gif
Black Death


Tile-Lisis-Velnor.gif



Flag-LgRnd-Jolnar.gif
Unit-Purple-Spacedock.gif
Unit-Purple-GF.gif
5
Unit-Purple-PDS.gif
Unit-Purple-PDS.gif
Flag-LgRnd-Jolnar.gif
Unit-Purple-GF.gif
3
Unit-Purple-PDS.gif
Unit-Purple-PDS.gif


Unit-Purple-Carrier.gif
Unit-Purple-Fighter.gif
6
Tile-Nebula.gif


HS-Protoss_25.gif
CC-Jolnar.gif
CC-Sol.gif
CC-Muaat.gif
CC-L1z1x.gif
CC-Mentak.gif
CC-Yin.gif


Flag-LgRnd-L1z1x.gif
Unit-Blue-Spacedock.gif
Unit-Blue-Fighter.gif
1
Unit-Blue-GF.gif
5
Unit-Blue-PDS.gif
Flag-LgRnd-L1z1x.gif
Unit-Blue-GF.gif
5
Unit-Blue-PDS.gif
Unit-Blue-Carrier.gif
Unit-Blue-Fighter.gif
4
Tile-Ion_Storm.gif


Tile-Garbozia.gif
CC-Jolnar.gif


Flag-LgRnd-Jolnar.gif
Unit-Purple-GF.gif
3
Unit-Purple-Cruiser.gif
HS-XelNaga_25.gif



Flag-LgRnd-Jolnar.gif
Unit-Purple-Spacedock.gif
Unit-Purple-Fighter.gif
2


Note: The wiki map does not display correctly for certain older browsers. See help for details.

VictoryPoint Track
0 1 2 3 4 5 6 7 8 9
Image:Flag-SmRnd-Sol.gif Image:Flag-SmRnd-Muaat.gif Image:Flag-SmRnd-L1z1x.gif Image:Flag-SmRnd-Mentak.gif Image:Flag-SmRnd-Yin.gif Image:Flag-SmRnd-Jolnar.gif
Zerg Broods
Overmind Zerg Broods 5VP 00 Strategy 66 Fleet Supply 22 Command 4 Trade Goods 5 Action  Cards 2 Political Cards [1 Muaat-1] [1 Yin-1] 1 Action Cards per Round per round 2 CC's per Round per round 8 8 Left in Reinforcements Left in Reinforcements
Player _____Technology_____ Spacedocks Planets Unit C B M # Abilities

Acebob

Location:US
Sacrificed:Image:Leader-Overmind-Agent_25.gif

Unit-Red-GF.gif

Hylar V Assault Laser: +1 to Cruiser/Destroyer combat rolls. Deep Space Cannon: PDS can fire on adjacent systems.
Antimass Deflectors: Ships can move through Asteroid Fields. XRD Transporters: Carriers move +1
Enviro Compensator: Production capacity +1 Sarween Tools: +1 Resource at Space Dock
Dacxive Animators: Respawn all dead GF on 6+ after successful Invasion. Cybernetics: +1 Fighter combat rolls GEN Synthesis: GF roll +1 and if killed, respawn 5+ in home system.
Hyper Evolution:Can Buy Tech & 1 Tech Discount

Char +1 8
Vefut_II +1 5
Char 5 0
Sumerian 2 2 Image:Icon-Refresh-TradeGood.gif
Arcturus 1 1
Perimeter 2 2
Vefut II 2 0 Image:SmPlanetTech-Red.png
El'nath 2 0 Image:SmPlanetTech-Blue.png
Mallice 0 3
Arnor 2 1
Lor 1 2 Image:SmPlanetTech-Red.png
R I V
Available 15 9 9
Total 17 11 11
Dreadnought 5 5 1 2/5Planetary Bombardment Sustain Damage
Carrier 3 9 2 4/4GF, FF, PDS Capacity::6
Cruiser 2 6 2 4/8
Destroyer 1 8 2 5/8Anti-Fighter Barrage shot: x2 @8
Fighter (x2) 1 8 0 6/10
War Sun 12 3x3 2 0/2GF, FF, PDS Capacity::6 3 x Planetary Bombardment Sustain Damage

*The carrying capacity of all Zerg units is increased by 2.(must already posess carrying capacity)
*The Zerg cannot vote in the Senate.
*After successfully winning any space battle or planetary invasion combat, you may spend a command counter from your strategy allocation to duplicate one of his
technology advancements as long as you have the prerequisites. Maximum of twice a round.

*The only Technology Zerg may spend Resources/TG's for is their Racial Tech
*Racial Tech:Hyper Evolution (5) - you may now purchase technology, and when you do so, you may reduce the cost of each tech by 1.

GF (x2) 1 7 - 12/12Converts to ST on a "10"
Shock Troops - 4 - 2/12Captures SD/PDS Dies before other GF
PDS 2 6 - 6/6Planetary Shield- Dreadnaughts cannot Bombard
Space Dock 4 - - 2/3Supports Fighters::3
Protoss Brethren
Protoss Brethren 5VP 00 Strategy 66 Fleet Supply 11 Command 0 Trade Goods 3 Action  Cards 3 Political Cards [2 Mentak-2] [1 l1z1x-1] 1 Action Cards per Round per round 2 CC's per Round per round 5 5 Left in Reinforcements Left in Reinforcements
Player _____Technology_____ Spacedocks Planets Unit C B M # Abilities

blanco

Location:Here

Unit-Blue-GF.gif

Hylar V Assault Laser: +1 to Cruiser/Destroyer combat rolls.
Type IV Drive: Dreadnaughts and cruiser move +1 Antimass Deflectors: Ships can move through Asteroid Fields. XRD Transporters: Carriers move +1
GEN Synthesis: GF roll +1 and if killed, respawn 5+ in home system. Cybernetics: +1 Fighter combat rolls
Drone Automation:Carriers build 2 FF/Activation, +2 Capacity

Aiur 6
Hopes_End 5
Mecatol_Rex 3
Aiur 4 1
Shakuras 2 2
Hope's End 3 0 Image:Icon-Refresh-ShockTrooper.gif
Mecatol Rex 1 6
R I V
Available 10 9 9
Total 10 9 9
Dreadnought 5 5 2 0/5Planetary Bombardment Sustain Damage
Carrier 3 9 2 2/4GF, FF, PDS Capacity::6
Cruiser 2 6 3 6/8
Destroyer 1 8 2 0/8Anti-Fighter Barrage shot: x2 @8
Fighter (x2) 1 8 0 7/10
War Sun 12 3x3 2 0/2GF, FF, PDS Capacity::6 3 x Planetary Bombardment Sustain Damage

*The cost of all protoss units is increased by 1 resource.
*Enemies receive -1 to all combat rolls against you.
*Racial Tech:Drone Automation(2) - Each Carrier may produce up to 2 Fighters at cost during the produce units step of any tactical or transfer action,
carrier capacity is also increased by 2.



GF (x2) 1 7 - 15/12Converts to ST on a "10"
Shock Troops - 4 - 8/12Captures SD/PDS Dies before other GF
PDS 2 6 - 6/6Planetary Shield- Dreadnaughts cannot Bombard
Space Dock 4 - - 3/3Supports Fighters::3
Xel'Naga
Xel'Naga 4VP 11 Strategy 8(7)8(7) Fleet Supply 00 Command 1 Trade Goods 2 Action  Cards 0 Political Cards [2 Jolnar-2] [1 Jolnar-1] 2 Action Cards per Round per round 3 CC's per Round per round 3 3 Left in Reinforcements Left in Reinforcements
Player _____Technology_____ Spacedocks Planets Unit C B M # Abilities

Aaginor

Location:Germany (GMT+1)
Killed:Image:Leader-XelNaga-Scientist_25.gif
Captured:Image:Leader-Protoss-Admiral_25.gif
Captured:Image:Leader-Renegade-General1_25.gif

Unit-Purple-GF.gif

Assault Cannon: Dreadnaughts fire once before combat. Deep Space Cannon: PDS can fire on adjacent systems. Graviton Negator: Dreadnaughts ignore PDS. Fighters can invade planets. Warsun: That's no moon...
Enviro Compensator: Production capacity +1 Sarween Tools: +1 Resource at Space Dock
Neural Motivator: +1 Status Phase Action Card Hypermetabolism: +1 Status Phase CC. Before drawing, discard AC to draw +1 AC. X-89 Bacterial Weapon: Instead of bombarding, discard all Action Cards to destroy all GF.

Xul'Thayros +1 7
Lisis +1 5
Xul'Thayros 4 4
Garbozia 2 1 Image:SmPlanetTech-Green.png
Lisis 2 2
Velnor 2 0 Image:SmPlanetTech-Red.png
Quann 2 1 Image:SmPlanetTech-Green.png
Capha 3 0
Tar'mann 1 1
Lazar 1 0
Sakulag 2 1
Lesab 2 1 Image:SmPlanetTech-Green.png
Dal Bootha 0 2 Image:SmPlanetTech-Red.png
Xxehan 1 1 Image:SmPlanetTech-Green.png
R I V
Available 22 14 14
Total 22 14 14
Dreadnought 5 5 1 1/5Planetary Bombardment Sustain Damage Pre-combat Fire x 1
Carrier 3 9 1 3/4GF, FF, PDS Capacity::6
Cruiser 2 7 2 8/8
Destroyer 1 9 2 2/8Anti-Fighter Barrage shot: x2 @9
Fighter (x2) 1 9 0 17/10
War Sun 12 3x3 2 1/2GF, FF, PDS Capacity::6 3 x Planetary Bombardment Sustain Damage

*Xel'Naga get -1 to Fleet Supply
*Wormholes in Home System Are only useable by Xel'Naga
*When purchasing technology, you may ignore any prerequisits if you posses a planet with the orresponding technology specialty
*Racial Tech:Juggernaught Caste (6) - Your Ground Forces now have the Sustain Damage ability, but One GF must be destroyed before another can be damaged.

GF (x2) 1 8 - 21/12Converts to ST on a "10"
Shock Troops - 5 - 1/12Captures SD/PDS Dies before other GF
PDS 2 6 - 6/6Planetary Shield- Dreadnaughts cannot Bombard
Space Dock 4 - - 3/3Supports Fighters::3
United Earth Directorate

---Eliminated---

UED 5VP 22 Strategy 77 Fleet Supply 11 Command 2 Trade Goods 4 Action  Cards 2 Political Cards [2 Jolnar-2] [1 Muaat-1] 1 Action Cards per Round per round 2 CC's per Round per round 5 5 Left in Reinforcements Left in Reinforcements
Player _____Technology_____ Spacedocks Planets Unit C B M # Abilities

_dax_

Location:Here
--ELIMINATED--

Unit-SteelBlue-GF.gif

Hylar V Assault Laser: +1 to Cruiser/Destroyer combat rolls.
XRD Transporters: Carriers move +1 Antimass Deflectors: Ships can move through Asteroid Fields.
Enviro Compensator: Production capacity +1 Sarween Tools: +1 Resource at Space Dock
Cybernetics: +1 Fighter combat rolls Stasis Capsules: Cruisers/Dreadnaughts carry 1 GF

2
R I V
Available 0 0 0
Total 0 0 0
Dreadnought 5 5 1 0/5Planetary Bombardment Sustain Damage Ground Force Capacity:1
Carrier 3 9 2 0/4GF, FF, PDS Capacity::6
Cruiser 2 6 2 0/8Sustain Damage Ground Force Capacity:1
Destroyer 1 8 2 0/8Anti-Fighter Barrage shot: x2 @8
Fighter (x2) 1 8 0 0/10
War Sun 12 3x3 2 0/2GF, FF, PDS Capacity::6 3 x Planetary Bombardment Sustain Damage

*You have no homesystem, but you start the game with 4 Trade Goods and 1 additional counter in your strategy allocation.
*When performing the secondary of Warfare, you may perform the primary instead.
*Your cruisers, not your dreadnaughts, have the ability to soak damage
*Racial Tech:Yamato Cannons(5) - Each cruiser may fire once during the precombat fire stage of space combat.

GF (x2) 1 8 - 0/12Converts to ST on a "10"
Shock Troops - 5 - 0/12Captures SD/PDS Dies before other GF
PDS 2 6 - 0/6Planetary Shield- Dreadnaughts cannot Bombard
Space Dock 4 - - 0/3Supports Fighters::3
Terran Confederacy
Terran Confederacy 5VP 00 Strategy 66 Fleet Supply 00 Command 0 Trade Goods 6 Action  Cards 0 Political Cards [2 Mentak-2] [2 L1z1x-2] 1 Action Cards per Round per round 2 CC's per Round per round 2 2 Left in Reinforcements Left in Reinforcements
Player _____Technology_____ Spacedocks Planets Unit C B M # Abilities

haluni

Location:Reykjavík, Iceland. (GMT)
Sacrificed:Image:Leader-Terran-Agent_25.gif
Killed:Image:Leader-Terran-Admiral_25.gif

Unit-Orange-GF.gif

Hylar V Assault Laser: +1 to Cruiser/Destroyer combat rolls. Assault Cannon: Dreadnaughts fire once before combat.
Antimass Deflectors: Ships can move through Asteroid Fields. XRD Transporters: Carriers move +1
Cybernetics: +1 Fighter combat rolls GEN Synthesis: GF roll +1 and if killed, respawn 5+ in home system.

Tarsonis 6
Korhal 2
Zohbat 5
Tarsonis 4 1
Korhal 0 2
Zohbat 3 1 Image:SmPlanetTech-Blue.png
Mellon 0 2
Saudor 2 2
Rigel I 0 1 Image:SmPlanetTech-Green.png
Rigel II 1 2
Rigel III 1 1 Image:SmPlanetTech-Blue.png
Primor 2 1 Image:Icon-Refresh-GroundForce.gif
Tequ'ran 2 0 Image:SmPlanetTech-Red.png
Torkan 0 3 Image:SmPlanetTech-Blue.png
R I V
Available 15 16 16
Total 15 16 16
Dreadnought 5 5 1 4/5Planetary Bombardment Sustain Damage Pre-combat Fire x 1
Carrier 3 9 2 2/4GF, FF, PDS Capacity::6
Cruiser 2 6 2 1/8
Destroyer 1 8 2 4/8Anti-Fighter Barrage shot: x2 @8
Fighter (x2) 1 8 0 10/10
War Sun 12 3x3 2 0/2GF, FF, PDS Capacity::6 3 x Planetary Bombardment Sustain Damage

*You may fire with up to 4 Fighters before any combat or precombat shots are fired. Causualties are taken immediately with no return fire allowed.
*Terran Ground Forces may ignore the first casualty during invasion combat.
*Terran Dreadnoughts may roll 2 dice during bombardment.
*Terran Ground Forces defend at +1 combat strength.
*Racial Tech:Nuclear Warheads(4) - Before the first round of invasion combat (but after PDS fire), if you have any Ground Forces remaining you may
inflict 2 Casualties on any enemy GF.

GF (x2) 1 7 - 30/12Converts to ST on a "10"
Shock Troops - 4 - 4/12Captures SD/PDS Dies before other GF
PDS 2 6 - 2/6Planetary Shield- Dreadnaughts cannot Bombard
Space Dock 4 - - 3/3Supports Fighters::3
Renegade Broods
Renegade Broods 5VP 00 Strategy 6(12)6(12) Fleet Supply 11 Command 0 Trade Goods 6 Action  Cards 2 Political Cards [2 Yin-2] [1 Muaat-1] 1 Action Cards per Round per round 2 CC's per Round per round 6 6 Left in Reinforcements Left in Reinforcements
Player _____Technology_____ Spacedocks Planets Unit C B M # Abilities

Eppic

Location:Manitoba, Canada. (GMT -6)
Sacrificed:Image:Leader-Renegade-Agent_25.gif

Unit-White-GF.gif

Hylar V Assault Laser: +1 to Cruiser/Destroyer combat rolls.
Antimass Deflectors: Ships can move through Asteroid Fields. XRD Transporters: Carriers move +1
Enviro Compensator: Production capacity +1 Sarween Tools: +1 Resource at Space Dock
Stasis Capsules: Cruisers/Dreadnaughts carry 1 GF Dacxive Animators: Respawn all dead GF on 6+ after successful Invasion. Cybernetics: +1 Fighter combat rolls GEN Synthesis: GF roll +1 and if killed, respawn 5+ in home system.

Zerus +1 7
Ashtroth +1 5
Abaddon +1 4
Zerus 4 0
Ashtroth 2 0
Loki 1 2
Abaddon 1 0 Image:SmPlanetTech-Red.png
R I V
Available 8 2 2
Total 8 2 2
Dreadnought 5 5 1 5/5Planetary Bombardment Sustain Damage Ground Force Capacity:1
Carrier 3 9 2 0/4GF, FF, PDS Capacity::6
Cruiser 2 6 2 5/8Ground Force Capacity:1
Destroyer 1 8 2 7/8Anti-Fighter Barrage shot: x2 @8
Fighter (x2) 1 8 0 0/10
War Sun 12 3x3 2 0/2GF, FF, PDS Capacity::6 3 x Planetary Bombardment Sustain Damage

*The Zerg cannot vote in the Senate
*After successfully winning any space battle or planetary invasion combat, you may spend a command counter from your strategy allocation to duplicate one of his
technology advancements as long as you have the prerequisites. Maximum of twice a round.

*Each one of your fleet command counters allows for 2 ships per system (instead of the default of 1)
*The only Technology Zerg may spend Resources/TG's for is their Racial Tech
*Racial Tech:Ravager Strain(2) - Your Ground Forces recieve +1 to combat rolls, and on a natural "10" they inflict 2 hits.

GF (x2) 1 7 - 27/12Converts to ST on a "10"
Shock Troops - 4 - 0/12Captures SD/PDS Dies before other GF
PDS 2 6 - 2/6Planetary Shield- Dreadnaughts cannot Bombard
Space Dock 4 - - 3/3Supports Fighters::3
Personal tools